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Can I make a RTS Game with Torque?

by DB Gamer · in General Discussion · 09/23/2011 (8:30 am) · 4 replies

Hi,

Well the title says it all really. :)

But to state the question again, Can I use torque to make an RTS game?

And make elements like units, buildings and code ai kinda.

Also can I use Lua in Torque?

I also must say, I am a little worried as to how hard its gonna be. Kinda afraid it will probably fail at some point due to whatever factor. The "making a game" or making something the way I want.
So how hard is it to "make" something? Than later probably develop it into what you intended.


Thanks.

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#1
09/23/2011 (11:35 am)
Yup, it is possible to make a RTS with Torque.
It depends on your skill and effort if you can make it with Torque.

A nice starting point is this:
http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Scripting/Advanced/RTSPrototype.html

But don't forget that the above is just a prototype / starting point.
The rest is up to you to add and it will take some time and error. However i'm sure if your stuck with something the community will try to help you out. :-)

What is your experience with game development in general?
#2
09/24/2011 (10:02 am)
Thanks for your reply.

My game development experience comes generally from modding, mission making and coding.

Does Torque support the language Lua btw?
#3
09/24/2011 (11:21 am)
No Lua out-of-the-box, in Torque you would use Torque script. However, for those who have source access, there is a Resource that shows how to add Lua as an additional scripting language.

#4
09/28/2011 (8:21 am)
That sounds nice. Can you tell me exactly how to do it so I can see for myself?