Game Development Community

trouble mounting 2 objects opposite corners

by rennie moffat · in iTorque 2D · 09/09/2011 (5:52 pm) · 8 replies

I am having an issue with mounting an object, onto a specific linkPoint. Specifically, I can not link pClass Object, with a link point at its bottom Left corner to mClass Object, with its link point at the topRight.

Below is a typographic grid of the respective objects link points (objects each square shape). If some one has insight please address.

mClassObject (01, represents a linkPoint in the square shape, 00 is nothing.)
//00//00//01//
//00//00//00//
//01//00//00//
so 2 link points in opposite corners.

pClassObject. As you can see this pClass object link point is at the bottom left corner.
//00//00//00//
//00//00//00//
//01//00//00//
As you can se its link point is in its bottom left corner.


The issue is, that the pClass will not mount to the topRight corner of the mClass. It will mount to the bottom left, but not the top right!!! Unsure as to why.
If anyone can explain this I would appreciate it.

About the author

My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.


#4
09/10/2011 (9:40 am)
edit.
#5
09/13/2011 (12:14 pm)
Bump. Please drop some knowledge if you have it yo.

::)(
#6
09/13/2011 (1:08 pm)
Sorry Rennie, can't help, I just remember some time back somebody saying don't use link points as they are broken and probably deprecated soon, apologies GG if this is duff info.
#7
09/13/2011 (1:16 pm)
Hmm. so would you have any alternate suggestions? Perhaps oversized objects? Hmmm....

How are linkPoints broken I have been using them.
??

#8
09/13/2011 (2:07 pm)
I actually just solved it by increasing the size of the panels, and pushing the collisions (the collisions of the panels are very important, in fact, are its only function. ) out further. So point is, I got it working thru a work around. If someone can explain (if there is an explanation) why the linkPoints, would not work as I had wanted, I would appreciate an explanation.


Cheers.