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Some feedback on Animated Sprite tutorial (iTorque 2D)

by John Gaffney · in General Discussion · 09/08/2011 (11:59 am) · 3 replies

Total newbie here - just joined GarageGames and starting to go through the tutorials for the Game Builder tool.

I had a couple of notes on the Animation Builder tutorial (http://docs.garagegames.com/it2d/official/index.html?content/documentation/Editors/Game%20Builder/Animatedsprites.html).

First, when stepping through the procedure, there's no actual text telling you to place the animated sprite (from the animated sprite section) into the scene. The still screenshot would suggest that you place the static sprite (1/18) of the flower there.

Also, (and more importantly), the documentation does NOT mention that when creating datablocks for the new static and animated sprites, you MUST move the static sprite into the right-hand datablock menu first, before adding the animated sprite. If you add the animated sprite first, the animation never displays when you run your game.

It will be shown in the scene builder (and animate), but when you run the game, the animated sprite does not appear. Perhaps this is common sense to most programmers with experience, but I ran afoul of it and had to puzzle out why it wasn't showing.

As an aside, why doesn't the static sprite of the flower (1/18) or the animated sprite seem to have no way to assign a display layer to them? Is this something I just haven't seen yet?

Anyway, just wanted to bring this up while it was fresh in my mind - hope I haven't wasted anyone's time.

Thanks,

John

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#1
09/09/2011 (6:16 am)
@John - Thanks for the feedback. I'll take it into consideration while I update the 1.5 docs.
#2
09/09/2011 (6:17 am)
Quote:As an aside, why doesn't the static sprite of the flower (1/18) or the animated sprite seem to have no way to assign a display layer to them?
That doesn't seem right. Every object in a scene has a layer property that can be adjusted.
#3
09/11/2011 (3:11 pm)
You are right - just my noob-ness kicking in. I was able to locate the layers setting in the Edit panel.

Thanks for the response!

John