Game Development Community

Holy Cow That's a lot of Warnings!

by Wes · in iTorque 2D · 09/07/2011 (1:00 pm) · 1 replies

I just tried compiling a sample right out of the box. Is it supposed to fire off that many warnings? Am I doing something wrong?

#1
09/07/2011 (2:09 pm)
@Wes - Don't panic:

Is it supposed to? Yes.
Are you doing something wrong? No
Is this ideal? No.
Will this be reduced for the final release? YES!