TGB Scene Editor Broken
by Justin Proffitt · in Torque Game Builder · 08/16/2011 (6:16 pm) · 3 replies
Hiya, I just upgraded my video card after the last one ascended to silicon heaven and I am experiencing difficulties using the level builder/scene editor in any capacity. Firstly when I start up torque, it comes up in a 400x400 window for no apparent reason (we established that this was because after years of cooperation Vista suddenly decided it didn't like my E: directory, where tgb is installed), however when I try to maximize the window, the contents do not change resolution and stretch. I cannot click on/use anything in the editor except the drop down menu at the top (which displays/functions normally).
I'll just take a screenshot so ya'll can see.

It first began doing this when I switched out my video card, and that was not a smooth and fun process. I haven't done anything yet but I guess I shall try reinstalling torque soon, unless somebody happens to know right off the bat what is causing the problem. That would be pretty nice : )
I'll just take a screenshot so ya'll can see.

It first began doing this when I switched out my video card, and that was not a smooth and fun process. I haven't done anything yet but I guess I shall try reinstalling torque soon, unless somebody happens to know right off the bat what is causing the problem. That would be pretty nice : )
About the author
I am a college student majoring in physics. As it so happens I like programming, a hobby which extends my profession in web design.
#2
So, if you happen to stumble into this thread with the same problem, before reinstalling try changing the graphics mode back to OpenGL. Might save you quite a bit of trouble : p
08/17/2011 (4:36 pm)
Aha! Yes on all accounts Ken, I think you nailed it. I ended up reinstalling before I read your comment, which fixed it, but I distinctly remember changing the graphics mode to DirectX right before all this happened, and my new card is an ATI card : )So, if you happen to stumble into this thread with the same problem, before reinstalling try changing the graphics mode back to OpenGL. Might save you quite a bit of trouble : p
#3
08/18/2011 (4:01 am)
Yeah, OpenGL is the only stable renderer in TGB. The editor was made in dark times :)
Torque Owner Cassy Brink
Minalien.com
If you can manage to get to it:
Edit (menu) -> Preferences, change Display Driver to OpenGL.
If you can't, open your AppData folder (C:/Users/<Your Username>/AppData/Roaming/GarageGames/TorqueGameBuilder), open commonPrefs.cs, and find $pref::Video::displayDevice :
$pref::Video::displayDevice = "OpenGL"; <-- Should be the line you want there, to use the OpenGL driver. D3D will use the Direct3D display.