Game Development Community

XML saving and loading examples?

by Keith Mc Dowell JR · in iTorque 2D · 08/02/2011 (2:16 pm) · 1 replies

Does anyone have an XML example on how to implement a saving and loading of data on iTorque or direct me to some documentation. I have looked at the API and tried different keywords in the search window to find some examples, but no luck.

#1
08/02/2011 (4:24 pm)
Resources/common/scripts/properties.cs saves and loads some basic preference data to a xml file.