Game Development Community

Using Fmod audio with Torque 1.1 Final

by BigDaz · in Torque 3D Professional · 07/31/2011 (12:05 pm) · 2 replies

I've copied fmod_event.dll and fmodex.dll into my game directory as it says.

When I try and start it, Torque stops responding immediately.
I've tried the 32bit and 64bit versions. I'm not sure if it's a bug or whether I need to do something to make it work. Any help appreciated thanks.

i54.tinypic.com/5ccbie.jpg

#1
07/31/2011 (1:06 pm)
Check that you're using the correct Fmod Headers/version.
www.garagegames.com/community/forums/viewthread/126540
#2
08/01/2011 (12:23 pm)
Cheers mate, it works now. I had a newer version.

Could you help me out with this problem if you have time?
- www.garagegames.com/community/forums/viewthread/125506