Terrain: Size and Position
by Thomas Bang · in Torque 3D Professional · 07/30/2011 (11:19 am) · 2 replies
Hi
I have two terrain objects in a mission. Each terrain is completely flat and should have a size of 2048x2048 world units (selected in the editor). The positions are "0 0 0" and "-2048 0 0". But there is a gap between these terrains. It seems, that each terrain has a size of 2047 world units.
Next problem: I want to place the SpawnSphere onto the ground of the terrain. So i used "0 0 0" as positon, but the SpawnSphere is far below the terrain. If i use a z-value of 512, the SpawnSphere is on the ground of the terrain.
Greetings
Thomas
I have two terrain objects in a mission. Each terrain is completely flat and should have a size of 2048x2048 world units (selected in the editor). The positions are "0 0 0" and "-2048 0 0". But there is a gap between these terrains. It seems, that each terrain has a size of 2047 world units.
Next problem: I want to place the SpawnSphere onto the ground of the terrain. So i used "0 0 0" as positon, but the SpawnSphere is far below the terrain. If i use a z-value of 512, the SpawnSphere is on the ground of the terrain.
Greetings
Thomas
#2
08/01/2011 (6:12 am)
That, and you can always use the drop tool - select your object, position the camera above the spot you like, from the menu select Object>Drop Location>Below Camera, then Ctrl-D to drop the object below the camera. If it doesn't end up on the terrain, select Object>Drop Location>to Terrain and Ctrl-D again....
Torque Owner Chris Sargent
Glorious Software