Game Development Community

Sharing builds

by Andrew H · in Torque Game Builder · 07/27/2011 (5:15 pm) · 7 replies

Once I've got a playable version of a game up and running and built it, how would I get it to where I could share it with other computers? Would I have to send them the whole folder? Or is there an easier way?

#1
07/27/2011 (6:47 pm)
In the TGB editor window, you'll want to go to File->Build Project

Fill out the details (Company name, product name, startup scene, etc). This should create a binary ready to be built.

You should be able to create a compressed folder for those files and send them to your users and such.

files.minalien.com/TGB_Build1.pngfiles.minalien.com/TGB_Build2.png
#2
07/27/2011 (8:03 pm)
Oh - like, make a zipped folder? That makes sense. Thanks!
#3
07/29/2011 (12:42 pm)
I haven't used it in a while, but I believe that just exports the project. You can then take that and run a zip app or installer on the finalized version.
#4
07/29/2011 (12:55 pm)
@Michael

So how do I make an installer, then?
#5
07/29/2011 (1:06 pm)
@Laura - The best thing to use is a 3rd party tech like Install Creator by ClickTeam. They are the easiest to use, but there are dozens of other alternatives out there.
#6
07/29/2011 (1:10 pm)
I highly recommend Install Creator, so easy to use.
#7
07/29/2011 (1:20 pm)
@Scott

Thanks! I'll check that out...ClickTeam, right?