Game Development Community

Program iTorque with MS Windows?

by Charlie Patterson · in iTorque 2D · 07/20/2011 (7:18 pm) · 1 replies

I'm curious if I need to use a Mac to program iTorque. I realize I will need an iOS device at some point, however until then, I'd like to use Windows.

Is that possible?

#1
07/20/2011 (10:07 pm)
You can use a PC up to a point. You must have a Mac in order to deploy to a device and to publish your app. Any work you wish to do via the editors and TorqueScript can be done on Windows, but you won't be able to properly test input and iOS specific functions.

You can even make some changes to the engine source code on Windows as long as your code is platform agnostic, but it's advisable that engine work would be best done on Mac. Any Objective-C optimizations you may wish to do will also have to be done on Mac.