Need a link or answer please.
by Sam Guffey · in Torque Game Engine · 09/10/2003 (1:09 am) · 2 replies
Im trying to get the value by running a printf in the engine and knowing all the conversions would be a great help.
I know %f = float, but Im not sure really what the rest are, could someone list them here so we can all see and I'll create a new post with the info.
F32 = %f
S32 = %d
U32 = ?
And so on.
I know %f = float, but Im not sure really what the rest are, could someone list them here so we can all see and I'll create a new post with the info.
F32 = %f
S32 = %d
U32 = ?
And so on.
About the author
#2
Which you should be :P
(Confession: I do all my C++ work in VC7.1)
09/10/2003 (5:53 am)
Man printf also works, if you're running in linux land.Which you should be :P
(Confession: I do all my C++ work in VC7.1)
Associate Matt Fairfax
PopCap
Just lookup the underlying data types for the TGE platform safe types (i.e. F32, S32, U32). In Visual C++ you can do this by right-click and choosing Goto Definition or by just hovering your mouse over it till a little pop-up text appears.