In-app purchasing for iT2D
by Andy Hawkins · in iTorque 2D · 07/09/2011 (6:02 pm) · 3 replies
Is there an implementation of In-app purchasing as a plugin for iT2D? The free to play model is rapidly overtaking the premium (ie pay at least $1 to buy) model. We need to catch up with this trend.
#2
blog.flurry.com/bid/65656/Free-to-play-Revenue-Overtakes-Premium-Revenue-in-the-...
Also, so you got in-app purchasing working in iT2D then?
07/09/2011 (6:25 pm)
Check this report...blog.flurry.com/bid/65656/Free-to-play-Revenue-Overtakes-Premium-Revenue-in-the-...
Also, so you got in-app purchasing working in iT2D then?
#3
Yep, from memory it is built into 1.4.1 - there are some examples with the product.
07/09/2011 (6:36 pm)
Thanks. Yep, from memory it is built into 1.4.1 - there are some examples with the product.
Torque Owner Scott Wilson-Billing
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