Problem creating DefineEngineMethod
by Sergio Seligmann Rodrigues · in Torque 3D Beginner · 06/29/2011 (10:19 pm) · 1 replies
Hey guys im having a problem trying to create a DefineEngineMethod. I need to pass to the engine an array that is createded in the editor that contains some objects.
.h
.cpp
error C2440: '<function-style-cast>' : cannot convert from 'ArrayObject' to 'ArrayObject *
.h
void setNeiborhood(ArrayObject n);
ArrayObject getNeiborhood() { return neiborhood; };
ArrayObject neiborhood;.cpp
DefineEngineMethod( Node, setNeiborhood, void, ( ArrayObject n ),, "Documentation string" )
{
object->setNeiborhood(n);
}
DefineEngineMethod( Node, getNeiborhood, ArrayObject, (),, "Documentation string")
Tnx in advance
{
return object->getNeiborhood();
}error C2440: '<function-style-cast>' : cannot convert from 'ArrayObject' to 'ArrayObject *
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