Reading a ZIP file
by Carl A Harris · in Torque 3D Professional · 06/27/2011 (4:50 pm) · 3 replies
I've read a couple of posts from people trying to read ZIP files.
I haven't been able to get the stock version of T3D 1.1 Beta3 to read a ZIP file.
Is it bugged?
As an example. One of the posts mentioned compressing the "common" folder.
Compress the CONTENTS of the folder.
Remove/Rename the original "common" folder.
Rename the ZIP file to "common", and remove the .ZIP extension.
Theoretically, it should be able to read it. Though it doesn't.
Can the stock version of T3D 1.1 Beta3 read zip file?
I haven't been able to get the stock version of T3D 1.1 Beta3 to read a ZIP file.
Is it bugged?
As an example. One of the posts mentioned compressing the "common" folder.
Compress the CONTENTS of the folder.
Remove/Rename the original "common" folder.
Rename the ZIP file to "common", and remove the .ZIP extension.
Theoretically, it should be able to read it. Though it doesn't.
Can the stock version of T3D 1.1 Beta3 read zip file?
About the author
#2
06/27/2011 (9:25 pm)
hmmmm, thanks.:)
#3
06/28/2011 (12:45 am)
It works, but requires some changes for T3D 1.1 Beta 3 (fixed for T3D 1.1 final).
Torque 3D Owner Bloodknight
Bloodknight Studios
1.1 Final seems to have lots of changes made to the zip resource source files i notices as i was checking out the merge differences, but i havent checked it out as i went a different route for asset packing.