Game Development Community

Reading a ZIP file

by Carl A Harris · in Torque 3D Professional · 06/27/2011 (4:50 pm) · 3 replies

I've read a couple of posts from people trying to read ZIP files.
I haven't been able to get the stock version of T3D 1.1 Beta3 to read a ZIP file.
Is it bugged?

As an example. One of the posts mentioned compressing the "common" folder.
Compress the CONTENTS of the folder.
Remove/Rename the original "common" folder.
Rename the ZIP file to "common", and remove the .ZIP extension.

Theoretically, it should be able to read it. Though it doesn't.

Can the stock version of T3D 1.1 Beta3 read zip file?

#1
06/27/2011 (6:04 pm)
Beta3 zip files wasnt working correctly without modifications, there are some thread on it and a fix.

1.1 Final seems to have lots of changes made to the zip resource source files i notices as i was checking out the merge differences, but i havent checked it out as i went a different route for asset packing.
#2
06/27/2011 (9:25 pm)
hmmmm, thanks.:)
#3
06/28/2011 (12:45 am)
It works, but requires some changes for T3D 1.1 Beta 3 (fixed for T3D 1.1 final).