Game Development Community

MouseShoots/FaceMouse and Images with light outline

by Joel Cumpson · in Torque Game Builder · 06/27/2011 (2:04 pm) · 2 replies

Hey everyone, i've run into some problems with behaviors. I would like to use the MouseShoots with FaceMouse but the top image that i mounted onto a bottom image always snaps back every split second i'm not rotating the mouse. If i put any number what so ever in "turnSpeed" it won't move at all, just straight ahead.

Ideally i'd like it to never snap back, just not sure how to go about it.


The other problem i have is once in awhile png images i use have a light outer line for some reason. So when you're in game and moving around the light outer box line flickers. And always a box, not the outline of the image.

I appreciate any help i can get, thanks.

#1
06/30/2011 (12:34 am)
The first problem sounds like the mounted image is inheriting the rotation of its mount target. Do the mount without rotation.

As for the second problem - turning on 'filter pad' in the imagemap should fix the issue.
#2
06/30/2011 (5:30 am)
Thanks, I know they must seem pretty simplistic problems compaired to the problems you have to deal with so i really appreciate you taking the time to help me with mine.