Game Development Community

T3D Resource packing

by Anonymous · in General Discussion · 06/26/2011 (6:19 pm) · 5 replies

Hello,

does T3D support assets to be packed and/or encrypted into one (big) file?

It's not really about compression but to prevent modification of the assets/scripts.

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#1
06/26/2011 (6:42 pm)
There is a zip folder manager as part of the engine, it wasnt working in previous versions but i believe it has been worked on for 1.1 final

Theres a thread here that discusses other options too, i personally went for molebox dispite the limitations that i wanted to solve, so far its shown itself to be reliable and easy to manage. But the other option are just as capable i think, it just depends how you want to work.

With molebox, much like the zip folder system, i just package up distinct subfolders into a data file and store that in the game root folder
#2
06/27/2011 (5:37 pm)
Thank you.

Your thread there was very helpful, I wish I would have found that before starting a new one.
#3
06/27/2011 (5:58 pm)
well, the GG forums are the the preeverbial rock and hard place, elitists tell you to search, but the search (tho much improved of late) is pretty useless still.

But glad you found the info you needed :)
#4
06/27/2011 (6:45 pm)
Search Function is your friend ...

... but until it's fixed, this one is friendlier! ;)
www.dreambuildrepeat.com/GGSearch/index.html
#5
06/27/2011 (8:07 pm)
its not my friend, it hates me, it either cant find anything or lies to me :p