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My cube falls below terrain and goes on...

by Wang Jinhui · in General Discussion · 06/15/2011 (1:41 am) · 1 replies

Hi Everyone,

I made a cube in lightwave 10 and imported it into milkshape 3d as .lwo and then i exported it as .dts which I use currently in torque. It is assigned rigidShape datablock because i want to perform some impulse on it. However when I load it as, through scripted -> DiceData in the world editor, the cube falls off below the terrain. Can anyone tell me what happened to the cube?
As I inherit the datablock from "BoundingBoulder" too, so I think it should be spawn normally and hit the terrain, but it didn't.

What can I do with the cube?

Thanks in advance and apologize if this issue has been discussed before.

#1
08/17/2011 (2:04 am)
Does it fall when u add it as a static shape?
And does it have collison box?