2 suggestions
by abrown · in ThinkTanks · 09/06/2003 (12:05 pm) · 4 replies
Directional pads should change direction when you shoot them, this way u can choose where to go.
mine powerup: only one shot one kill magnetic mine. doesn't give too much advantage but once it hits a tank gives spectacular timed explosion (whoo-ooh factor), enough time for them to try and kill u before they explode or just sit there and take it like a man.
BTW: what's up with the tanks that don't die. who figgered this one out.
mine powerup: only one shot one kill magnetic mine. doesn't give too much advantage but once it hits a tank gives spectacular timed explosion (whoo-ooh factor), enough time for them to try and kill u before they explode or just sit there and take it like a man.
BTW: what's up with the tanks that don't die. who figgered this one out.
#2
09/06/2003 (12:12 pm)
Mines are antitank weapons + only activate if they attach to a tank. powerup would be more rare than health powerup. it would only give one shot. timed explosion would still allow you to score a goal before explosionl.
#4
-Z-
09/07/2003 (9:16 am)
Also.. the mines will self-destruct after a period of time anyway, but yeah.. careful deployment of them is a tactic :)-Z-
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