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Quick Question

by Matthew Redler · in General Discussion · 05/25/2011 (4:44 pm) · 3 replies

Hey Everyone,
Does iTorque 2D involve programming, or a simple drag & drop interface like GameSalad?

Matt :D

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#1
05/25/2011 (6:06 pm)
It does involve program. The engine offers a "what you see is what you get editor", which allows you to visually build your levels and sprites. However, you will have to code to get functionality.
#2
05/25/2011 (6:24 pm)
Ahh so you mean it is a drag & drop visual editor when it comes to game design, but not giving behaviors correct?
#3
05/25/2011 (7:02 pm)
Correct. You have to write the behaviors first. Once they are written, you can add them to sprites visually in the editor (sort of like GameSalad)