How to exclude certain devices from buying your app?
by Richard Skala · in iTorque 2D · 05/23/2011 (11:52 pm) · 3 replies
I am getting very close to completing my iTorque2D game, but the game runs poorly on the iPhone 3G. I cannot optimize it any more without reducing the quality of the gameplay. So, we have decided that it would be best to make sure that the app is not compatible with that device.
I know this is possible in some way, as I noticed that with Cave games (such as Dodonpachi and Espgaluda) when trying to buy them from the App Store using an iPhone 3G, a message pops up saying:
"This App Is Incompatible With This iPhone".
How is that done?
I'd like to disallow original iPhone, iPhone 3G, and iPod Touch 1st Gen from buying the app in the same way.
I know this is possible in some way, as I noticed that with Cave games (such as Dodonpachi and Espgaluda) when trying to buy them from the App Store using an iPhone 3G, a message pops up saying:
"This App Is Incompatible With This iPhone".
How is that done?
I'd like to disallow original iPhone, iPhone 3G, and iPod Touch 1st Gen from buying the app in the same way.
About the author
Founded in 2009, Pixel Vandals Inc. is focused on bringing fun, fresh, and new ideas to the iPhone. www.pixelvandals.com www.pixelvandals.com/vineking
Simon Almqvist Pettersson
Dohi Sweden
Inside the plist file it will look something like this.
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>opengles-2</string>
</array>