Torque 2D is this all I need?
by Aaron Czarnecki · in General Discussion · 05/23/2011 (6:23 pm) · 4 replies
Hello quick question ( I'm a teacher gearing up to implement this into my high school classroom) I will call rep tomorrow but for now maybe user forms can help.
1: If I buy Torque 2D will that be enough to get students up and running with the basics of the Torque Engine?
2: Are their any great books for ULTRA beginners? I personally don't know anything about Torque coding. I am good with HTML & CSS code only.
3: How hard is it to get up and running, so that students can play their games without getting board quickly or saying this is too complicated?
Thanks,
Aaron
1: If I buy Torque 2D will that be enough to get students up and running with the basics of the Torque Engine?
2: Are their any great books for ULTRA beginners? I personally don't know anything about Torque coding. I am good with HTML & CSS code only.
3: How hard is it to get up and running, so that students can play their games without getting board quickly or saying this is too complicated?
Thanks,
Aaron
About the author
#2
05/23/2011 (7:08 pm)
Thanks for your input. We are currently working with GameMaker in which students enjoy it but, after a while go tired of the 2D poor graphics and capabilities it offers. Going to Torque I feel is a better upgrade than Game Maker and offers more flexible options but, it's the coding that sorta scares me.
#3
05/23/2011 (7:25 pm)
Ah, I see. Well, DarkBASIC might not be up your alley then. Have you tried the Torque 2D 30-day demo? It might be better to try it out first before investing in Torque 2D. =)
#4
Check out the book "2D Game Building for Teens"
www.garagegames.com/community/forums/viewthread/117877
source code corrections are available here
torquenation.com/
05/23/2011 (8:18 pm)
@AaronCheck out the book "2D Game Building for Teens"
www.garagegames.com/community/forums/viewthread/117877
source code corrections are available here
torquenation.com/
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