Game Development Community

SetSkinName on TSStatic?

by Neil Marshall · in Torque Game Engine · 09/04/2003 (8:34 pm) · 1 replies

Is it possible to somehow call setSkinName on a TSStatic?

I'm trying to get my game to randomly apply textures to the trees in the forest but TSStatics don't have the setSkinName function. Is there a better way I could do this?

#1
09/05/2003 (9:01 pm)
It would be interesting to see the seasons change or perhaps even a bit of snow fall on the trees after a winter storm.

Im pretty sure you can add the setSkinName functionality to static shapes based off the shapeBase object.