Game Development Community

iT2D 1.4.1, 1.5 Preview 1 - Case-Sensitive File System Fix - RESOLVED (ITGB-212)

by Cassy Brink · in iTorque 2D · 05/14/2011 (10:17 am) · 3 replies

(Pulled from my blog)

Version:
1.4.1, 1.5 Preview 1

Platform:
OS X 10.6 with Mac OS X Journaled, Case-Sensitive File System

Occurs In:
XCode 4

Issues:
Case-sensitivity causing file include errors

Steps to Repeat:
Attempt to build iT2D 1.4.1 on case-sensitive File System

Fix:
File: t2d/t2dParticleEffect.cc
Replace:
#include "math/mrect.h"
With:
#include "math/mrect.h"

File: platformiPhone/platformGL.h
Replace:
#include "platformIPhone/iPhoneGL2ES.h"
With:
#include "platformIPhone/iPhoneGL2ES.h"

File: platformiPhone/iPhoneProfiler.h
Replace:
#include "core/TorqueConfig.h"
With:
#include "core/TorqueConfig.h"

File: platformiPhone/iPhoneUtil.h
Replace:
#include "game/net/tcpobject.h"
With:
#include "game/net/tcpobject.h"

File: platformiPhone/iPhoneConsole.h
Replace:
#include "Platform/event.h"
With:
#include "Platform/event.h"

File: platformiPhone/iPhoneFont.mm
Replace:
#include "math/mrect.h"
With:
#include "math/mrect.h"

File: platformiPhone/iPhoneMutex.mm
Replace:
#include "util/safedelete.h"
With:
#include "util/safedelete.h"

File: platformiphone/menus/popupMenu.m"
Replace:
#include "platform/menus/popupmenu.h"
With:
#include "platform/menus/popupMenu.h"

About the author

I'm a transgendered game programming student at the University of Advancing Technology, a fan of Japanese language and culture, and an OpenGL enthusiast.


#1
05/14/2011 (10:28 am)
Just confirmed this as present in iT2D 1.5, and confirmed that there are no extra files with the same issue.
#2
08/03/2011 (2:38 pm)
Logged ITGB-212
#3
09/12/2011 (3:34 pm)
Fixed in 1.5.