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Can't get gravity to work at all.

by Ron Thygesen · in iTorque 2D · 05/11/2011 (10:53 am) · 2 replies

I have tried about 5 different projects, using just a basic image and no matter what i can't get gravity to work what so ever. Basically i set the imagemap into the scene, go to edit, set

send physics: checked.
receive physics: checked.

physics: checked.

gravitic: checked.

force scale: 4.0

what am i doing wrong?

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#1
05/11/2011 (12:07 pm)
No need for gravitic to be ticked, create a constant force in the y axis to simulate gravity.
#2
05/11/2011 (4:53 pm)
Thank you for the response i got everything working. :)