updated Xcode build steps
by Isaac Barbosa · in iTorque 2D · 05/01/2011 (5:27 pm) · 3 replies
Hello,
I have been out of development for almost one year. After the upcoming of the iPad, I want to try again, but I have found myself against a wall since new xcode is not compatible with the build process I knew, so I want to ask for help to be able to build my application for the ipad using Xcode 4.3 with detailed steps. Any help with this matter will be greatly appreciated since I was unable to find anything about this in the forums.
Thanks in advance
Isaac
I have been out of development for almost one year. After the upcoming of the iPad, I want to try again, but I have found myself against a wall since new xcode is not compatible with the build process I knew, so I want to ask for help to be able to build my application for the ipad using Xcode 4.3 with detailed steps. Any help with this matter will be greatly appreciated since I was unable to find anything about this in the forums.
Thanks in advance
Isaac
#2
Thanks for your help. It run for the rainy project pretty sweet, but in my own project I get this error:
Fatal: (/Users/ibarbosar/Documents/iTorque2D_1_4_1/MyProjects/RainyDay copia/buildFiles/XCode_iPhone/../../../../engine/source/sim/actionMap.cc @ 311) Error, no key was specified!
What can I do?
Thanks
05/01/2011 (7:01 pm)
@ScottThanks for your help. It run for the rainy project pretty sweet, but in my own project I get this error:
Fatal: (/Users/ibarbosar/Documents/iTorque2D_1_4_1/MyProjects/RainyDay copia/buildFiles/XCode_iPhone/../../../../engine/source/sim/actionMap.cc @ 311) Error, no key was specified!
What can I do?
Thanks
#3
05/02/2011 (7:57 am)
forget about last question. Solved. I was using wrong directory parameters.
Associate Scott Burns
GG Alumni
I'm not sure what build steps you were using previously, but everything should compile for you out of the box without a problem. Just make sure you've selected the right scheme and have added your provisioning identifier. For iPad projects you need to upgrade the target to iPad.
There are also new tutorials in the documentation for iT2D that cover the basics.