Game Development Community

Web plugin

by Jake london · in Torque 3D Beginner · 04/24/2011 (11:14 am) · 2 replies

Hi there,

Can someone kindly explain the purpose of the web plugin? For it to work, the whole package needs to be installed anyway (executable etc), so one can just double click on the exe (same as standard installation). Would be worthwhile if the installation of the plugin worked with a reduced version of the game installer.

Can someone please shed some light on this topic? Am i missing something?

Thanks,

J


#1
04/25/2011 (8:40 am)
It's basically to give you the ability to better integrate your website with your game. It is not a plugin like flash that can stream in content as it is needed, as it requires a full download of the game before the user can play. While this is a pain for players at first, it could keep your costs down since you don't have to have a server bank that can stream large amounts of data 24/7. It also gives you an easy to maintain welcome and update screen, allowing you keep your players up-to-date without them having to magically know about that latest patch.

One of my plans is to release my alpha/beta versions this way, with a comment box or forum on the page that testers can fill out as they play. If time and skill permits, I also plan to collect some player status information, so I can better understand things like difficulty or how enjoyable gameplay is in a more mathematical and mechanical way. If the system works, I will use it as a pre-patch playground as well, for die-hard fans.
#2
04/26/2011 (11:38 am)
Thank you for the clarification Brian, I guess i had misinterpreted the web publishing feature :).

Cheers!

P.S. keep us posted on ur work ;)