Var. Not Storing
by Robert Fritzen · in Technical Issues · 04/20/2011 (2:19 pm) · 1 replies
*EDIT* Changed the thread, I found out what that annoying access violation was.
But now, I'm stuck with a very unusual problem
encEXP, the class variable, is ignoring the command to assign the new data to it...
But now, I'm stuck with a very unusual problem
class PGDStore {
private:
string encEXP;
string encOFF;
public:
void addCurrentEXP(const F32 add, string GUID);
void promoteOFF(string encrypted);
string getEXP();
string getOFF();
string packageStoreForUpload(CryptoPP::Integer e, CryptoPP::Integer n);
void checkData();
static void create();
static void destroy();
PGDStore();
~PGDStore();
};
extern PGDStore *pgdrankstore;void PGDStore::addCurrentEXP(const F32 add, string GUID) {
std::string exp, out;
std::string bleh = getEXP();
//std::string bleh = "0";
/**
if(PGD_CONTAINER_DEBUG) {
Con::printf("Adding This Number: %fnGUID: %snCurrent EXP Data: %s", add, GUID, bleh);
}
**/
if(bleh.compare("0") != 0) {
if(PGD_CONTAINER_DEBUG) {
Con::printf("NOT ZERO");
}
pgdCry.AESDecrypt(GUID, bleh, exp, 1000);
}
else {
if(PGD_CONTAINER_DEBUG) {
Con::printf("ZERO");
}
exp = "0";
}
const F32 final = dAtof(exp.c_str()) + add;
char buff[256];
//dSprintf(buff, 64, "%f", final);
dSprintf(buff, sizeof(buff), "%f", final);
pgdCry.AESEncrypt(GUID, string(buff), out, 1000);
encEXP.assign(out);
/**
if(PGD_CONTAINER_DEBUG) {
Con::printf("Buffer: %snAdded Final: %fnEncrypted Output: %s", buff, final, out);
}
**/
}encEXP, the class variable, is ignoring the command to assign the new data to it...
About the author
Illinois Grad. Retired T3D Developer / Pack Dev.
Torque Owner Robert Fritzen
Phantom Games Development
I ran a test output on the initialization of the structure, and it gave me some output that is now raising a red flag.
PGDStore::PGDStore() { encEXP = "0"; encOFF = "0"; if(PGD_CONTAINER_DEBUG) { Con::printf("*** Rank Storage Container Initialized PGDStore::PGDStore()"); Con::printf("*** TEST %s, %s", encEXP, encOFF); } }*EDIT*
Apparently the problem either lies in my class definition, or it has something to do with the engine, I just ran this outside of the engine and it functions 100% correctly.