Interiors made in constructor load "wrong" when added on the fly
by Kyrah Abattoir · in Torque 3D Professional · 04/12/2011 (2:47 pm) · 1 replies
Maybe this is just me, but when i add an interior made in constructor to my T3D scene during runtine, the faces will be rendered improperly.
Saving and reloading will fix it but this could be annoying in some cases. Or is it only me?
Saving and reloading will fix it but this could be annoying in some cases. Or is it only me?
About the author
3D artist, programmer, game designer, jack of all trades, master of none.
Torque Owner Kyrah Abattoir
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