is there a typemask for prefabs?
by x-ming-x · in Torque 3D Professional · 04/10/2011 (10:19 am) · 1 replies
Hi
im using a raycast to interct with objects, im trying to work out the type mask or some way of returning the parent prefab of an object i select
eg i have a prefab made of models
if i raycast at it i get back the component models depending on typemask no problem
but i want to be able to click on any component of a prefab and have it return the parent prefab info
(as i beleive happens in the editor when you mouse select prefabs)
so far i can only make out that prefabs are of staticshape type but when using this typemask i cant get it to return the prefab only the static shapes inside.
any help much appreciated ;)
im using a raycast to interct with objects, im trying to work out the type mask or some way of returning the parent prefab of an object i select
eg i have a prefab made of models
if i raycast at it i get back the component models depending on typemask no problem
but i want to be able to click on any component of a prefab and have it return the parent prefab info
(as i beleive happens in the editor when you mouse select prefabs)
so far i can only make out that prefabs are of staticshape type but when using this typemask i cant get it to return the prefab only the static shapes inside.
any help much appreciated ;)
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so they are staticObjects and $TypeMasks::StaticObjectType should be the mask to use in a raycast.