Game Development Community

AI Path Spawn Failure

by Dre Aldridge · in Torque 3D Professional · 03/29/2011 (1:16 pm) · 1 replies

Hey everyone, I am trying to get the AI to spawn after creating a path. I have everything in place properly far as I know with the path entity and nodes created. I have edited the gameCore.cs and uncommented the AIManager but still it does not spawn. What am I missing?

#1
03/29/2011 (1:44 pm)
Nevermind. Didn't realize that when making the path, it MUST be named Path1.