AI Path Spawn Failure
by Dre Aldridge · in Torque 3D Professional · 03/29/2011 (1:16 pm) · 1 replies
Hey everyone, I am trying to get the AI to spawn after creating a path. I have everything in place properly far as I know with the path entity and nodes created. I have edited the gameCore.cs and uncommented the AIManager but still it does not spawn. What am I missing?
About the author
Currently working on college.
Dre Aldridge
Indie Head Studios