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Purpose of Sim/Console Component

by Alistair Lowe3 · in Technical Issues · 03/29/2011 (11:53 am) · 0 replies

Hi guys,

I'm starting to research into the t2d source code and and struggling to understand the key difference offered by say a SimComponent or a ConsoleComponent over a standard SimObject. What unique functionality do they bring to the table?

Many thanks