Is iTorque 2d in c# too?
by Jamin adams · in General Discussion · 03/26/2011 (2:00 am) · 4 replies
I just downloaded the Torque demo for mac and have been going through the documentation. I realized that the code is in c# and not objective c (I know objective c but not c#). How is this compatible with xcode? Do I need to learn c# if I get the full version?
#2
03/26/2011 (10:00 am)
@Jamin - Check out this documentation: TorqueScript Overview. It's a solid introduction to TorqueScript.
#3
03/26/2011 (10:01 am)
To preempt any confusion, know that you did not download a demo for iTorque 2D. You downloaded the demo for Torque 2D, which is a PC and Mac engine, not iOS.
#4
03/26/2011 (10:12 am)
Don't let the filename extension confuse you! The .cs files you see in Torque are not C#, they're TorqueScript. Both C# and Tribes (the game for which the Torque engine was originally created) were first released in 2001, and by coincidence both teams happened to choose the same .cs extension.
Torque 3D Owner Ronny Bangsund
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