StartFade console method definition error...
by John Kabus (BobTheCBuilder) · in Torque Game Engine · 08/30/2003 (10:50 am) · 1 replies
Line 4043 of shapeBase.cc:
ConsoleMethod( ShapeBase, startFage, void, 5, 5, "( int fadeTimeMS, int fadeDelayMS, bool fadeOut )")
should be
ConsoleMethod( ShapeBase, startFade, void, 5, 5, "( int fadeTimeMS, int fadeDelayMS, bool fadeOut )")
John.
ConsoleMethod( ShapeBase, startFage, void, 5, 5, "( int fadeTimeMS, int fadeDelayMS, bool fadeOut )")
should be
ConsoleMethod( ShapeBase, startFade, void, 5, 5, "( int fadeTimeMS, int fadeDelayMS, bool fadeOut )")
John.
Associate Kyle Carter
edit: Yup, you got us. Commited fixed function definition.