deltaTime
by rennie moffat · in Torque Game Builder · 03/11/2011 (9:52 pm) · 0 replies
I have been studying some coding projects and have twice come across "deltaTime" and from what I gather it some, when used, produces a static fps, for whichever objects it is applied to. Would anyone have any knowledge on this and how it applies to TGB?
About the author
My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.