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T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED

by Oscar Velzi · in Torque 3D Professional · 03/11/2011 (5:33 am) · 22 replies

Thread Body:

Build: 1.1 Beta 3

Platform: Windows XP 32bit

Target: Editors

Issues: When a pointlight is set to cast shadows and interacts with the groundcover, there is a huge performance drop, even if all the groundcover shapes materials are set to not cast any shadows.

Steps to Repeat:
1. Create a terrain and a ground cover with 1 billboard and 3 meshes and a dense amount of it.
2. Create some point light shadows interacting with the groundcover and set them to cast shadows.


img861.imageshack.us/img861/1977/noshadows.jpg

img862.imageshack.us/img862/174/shadows.jpg

As you can see, FPS dropped from 125 to 57 even if no shadows are cast.
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#21
05/04/2011 (1:39 pm)
Added for 1.1 final.
#22
05/06/2011 (5:49 pm)
Fixed in 1.1 Final.
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