Embeded Animation export - setting for collada
by elvince · in Artist Corner · 03/03/2011 (3:13 am) · 2 replies
Hi All,
I'm trying to export my gun with animation in DAE format.
For the model I successfully export it so now I'm looking at the animation part.
So I create my animation in 3DS.
Now I'm looking for exporting the DAE model with the animation.
What should I setup in 3DS max to have all the animations available in T3D?
For DTS, I remember there was a sequence dummy to set, is it still the case? Where should I setup the animation name, frame start/end, property like cyclic, blend & co.
Thanks for your help.
I'm trying to export my gun with animation in DAE format.
For the model I successfully export it so now I'm looking at the animation part.
So I create my animation in 3DS.
Now I'm looking for exporting the DAE model with the animation.
What should I setup in 3DS max to have all the animations available in T3D?
For DTS, I remember there was a sequence dummy to set, is it still the case? Where should I setup the animation name, frame start/end, property like cyclic, blend & co.
Thanks for your help.
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#2
03/04/2011 (12:49 pm)
Unfortunately most apps do not seem to support COLLADA animation_clips. XSI is the only one I am aware of that does support it. So you either have to export everything at once, and split up in T3D, or export each animation separately.
Torque Owner elvince
Neo Studio
Does the normal workflow is to export everything as 1 animation and break at T3D level?
I looked in source code and the import look for animation clip. How should I set max to get those clips during the export?
Thanks,