where is the source code for dts exporter?
by deepscratch · in Torque 3D Professional · 02/24/2011 (11:34 pm) · 46 replies
hi all,
where can I get the source code for the newest version of the 3ds max dts exporters?
thanks.
where can I get the source code for the newest version of the 3ds max dts exporters?
thanks.
About the author
email me at medan121@gmail.com
Recent Threads
#42
03/01/2011 (4:31 pm)
Your aligned vert info isn't up to date either. :P
#43
I was certain Peters chit chats with you dripped on me. Im glad to hear if the dts problem is fixed (was convinced it was not).
-thanks for poking me into shape, and looking forward to more info :P
03/02/2011 (1:50 am)
I hate lag ;)I was certain Peters chit chats with you dripped on me. Im glad to hear if the dts problem is fixed (was convinced it was not).
-thanks for poking me into shape, and looking forward to more info :P
#44
03/02/2011 (2:46 am)
perhaps we're confusing each other, feel free to email me.
#45
A lot of people is struggling with this...
03/03/2011 (3:51 am)
Kevin do you mind to post your player collada setup? A lot of people is struggling with this...
#46
Contains:
- Orc DAE file - OpenCollada(2010/2011,Max) with 2 lods
- Max2010 file for 2010 and 2011 users; so you can see where the multires modifier is placed on LOD 333's modifier stack. (Learning is a good thing :P )
- Texture
I have used the max and the dae file in this package, they work @ 100% if used correctly.
P.S. if you have problems using it, please post the problem here.
03/03/2011 (6:58 am)
File package: LINK HEREContains:
- Orc DAE file - OpenCollada(2010/2011,Max) with 2 lods
- Max2010 file for 2010 and 2011 users; so you can see where the multires modifier is placed on LOD 333's modifier stack. (Learning is a good thing :P )
- Texture
I have used the max and the dae file in this package, they work @ 100% if used correctly.
P.S. if you have problems using it, please post the problem here.
Torque Owner Christian S
Oak-Entertainment
I still think the 'effortless' is somewhat jokish, but will chew my hat on the previous words about both being non-usable.