Game Development Community

[closed]iTGB scripter needed for a small entertainment app that is over 50% done

by NeilC · in Jobs · 02/21/2011 (1:57 pm) · 2 replies

I am looking for one programmer/scripter that is skilled with torque script and has experience coding and deploying to an iphone via iTGB, to help me finish an iPhone app. The application is a very small entertainment app with mass appeal, whose design is completely done along with all original art assets. I just need someone more skilled and experienced than I am to handle the input and physics interactions and since the game is largely physics based, someone that is skilled in cleverly optimizing this system for the iphone is needed.

As mentioned I have completed all art assets and will also be handling all game logic. It should take no more than a week or two to realistically develop the framework, probably less if you are really good. I created a preliminary version of the framework in part in only 2 days. The entire app should be good to go on the app store in about 4-5weeks, if there are no roadblocks.

If you are interested in helping out contact me along with your credentials and some proof that you can do what is needed, I will give special consideration to those that have previous completed app experience. I will send the chosen candidate a copy of the design document along with the .exe of the initial framework that I scripted to show a rough mockup of how the system should work.

Unfortunately payment has to be handled by way of royalties that the app may earn. Any income gotten from the app will be split 50/50 until an amount, agreed upon beforehand, is reached. All paperwork (NDA and Payment Agreement) will also be rectified before any work on the project begins, I will also entertain other payment structures should the chosen candidate request them.

In recap this is a great opportunity to be a part of a project that has mass appeal potential and well on its way to being completed.

Contact Neil at readventure @ gmail.com

#1
02/21/2011 (3:32 pm)
As interested as I am in this project, I do not work for royalties.

One thing I should note, Neil, is that if you are going to offer royalties you should probably offer an increased initial percentage with an ongoing lower percentage instead of a defined cap. That way there is a higher earning potential with royalties lasting the length of the project.

Good luck with your project!
#2
02/21/2011 (4:40 pm)
Thank-you Chris, I am open to all payment suggestions as noted.