Game Development Community

problem compiling

by George Balla · in Torque Game Builder · 02/03/2011 (8:49 pm) · 3 replies

I am using TGB 1.7.5 on Mac OS/X 10.6. When I click on the "Open Xcode project" nothing happens. Anyone know how to compile
the game in Xcode?

Thanks

#1
02/03/2011 (11:42 pm)
Strange, Nothing happens at all ?

You should be able to open the Xcode project file from "Torque Game Builder 1.7.5 Pro\engine\compilers\Xcode\Torque2D.xcodeproj"
#2
02/04/2011 (10:18 am)
I found the source code, I need to compile this to intel not PPC. I made the changes in Xcode but I get compile errors related to audio.?
#3
02/04/2011 (10:28 am)
Quote:I need to compile this to intel not PPC.

Right out of the box, Torque Game Builder.app is universal. TGBGame.app - the skeleton that the builder uses when you "build" your game - is compiled for Intel only. What led you to believe otherwise, and why didn't you simply "get info" on the apps to verify it?

Quote:I made the changes in Xcode but I get compile errors ...

What changes did you make? What errors did you get? This isn't the psychic hotline, you know. :-)