T3D 1.1 Beta 3 - No AIWheeledVehicle class - LOGGED AS FEATURE REQUEST
by Quentin Headen · in Torque 3D Professional · 01/21/2011 (11:30 am) · 2 replies
Build: Torque 3D 1.1 Beta 3 Pro
Platform: Windows 7
Target: Engine source
Issues: I'm not sure if this will be considered a bug, but the AIWheeledVehicle class needs to be re-implemented into the game engine. Yes, I know the AI cars have dumb logic in TGE, but they are very useful for folks who are trying to make a racing game like myself. They can be modified and have potential. Please add this class back into the game.
Steps to Repeat:
1. Start the game FPS example game and open the console.
2. Type new AIWheeledVehicle() { datablock = DefaultCar; };
3. You will see an error showing that the AIWheeledVehicle class doesn't exist.
Suggested Fix: Feel free to use and modify my resource here to try to re-implement this class into the engine.
Platform: Windows 7
Target: Engine source
Issues: I'm not sure if this will be considered a bug, but the AIWheeledVehicle class needs to be re-implemented into the game engine. Yes, I know the AI cars have dumb logic in TGE, but they are very useful for folks who are trying to make a racing game like myself. They can be modified and have potential. Please add this class back into the game.
Steps to Repeat:
1. Start the game FPS example game and open the console.
2. Type new AIWheeledVehicle() { datablock = DefaultCar; };
3. You will see an error showing that the AIWheeledVehicle class doesn't exist.
Suggested Fix: Feel free to use and modify my resource here to try to re-implement this class into the engine.
About the author
Just your average programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com
#2
01/21/2011 (11:44 am)
I'm happy my resource worked for you. This really should be included in the engine though. Before T3D went down to $99, that was the only thing holding me back from getting the binary. I know I needed the source to create a racing game because I had to implement the AIWheeledVehicle class.
Associate Scott Burns
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