Ping an IP's :-).
by Jan Sorensen · in Torque Game Engine · 01/14/2011 (9:17 am) · 22 replies
Hi here :-)
I'm sitting here with my good old TGE1.3 and I have a problem and hope for help.
My problem is, I can't find a 'script function-call' there just Ping an IP's and return for 'active/no active'
Can anyone here give me a hint please?
PS: I do not want a complete list mechanism, only a return for 'true', active and a 'false' for not active. I'm sure Torque has this script command?
Jan :-).
I'm sitting here with my good old TGE1.3 and I have a problem and hope for help.
My problem is, I can't find a 'script function-call' there just Ping an IP's and return for 'active/no active'
Can anyone here give me a hint please?
PS: I do not want a complete list mechanism, only a return for 'true', active and a 'false' for not active. I'm sure Torque has this script command?
Jan :-).
About the author
My 'little hobby project': http://www.virtuchat.com/
#22
It's works fine, so I say thanks and we are comming a bit further in the process.
Regards Jan :-).
01/26/2011 (4:09 am)
Hi again Thomas.It's works fine, so I say thanks and we are comming a bit further in the process.
Regards Jan :-).
Torque Owner Jan Sorensen
VirtuChat.com
I have received, very fine and thank you.
But I can not test before I get hold of our 'Script man' because he can integrate your stuff and compile our Engine.
So I hope you have patience some days before I can come back with an report.
But from the beginning I thought Torque has a standard feature which could only ping a server in the style of 'goto a server' command:
“commandToClient(%client, 'GotoServer',%trigger.serverIp, %trigger.spawnPoint);”, but okay.
Jan :-).