Game Development Community

Ping an IP's :-).

by Jan Sorensen · in Torque Game Engine · 01/14/2011 (9:17 am) · 22 replies

Hi here :-)

I'm sitting here with my good old TGE1.3 and I have a problem and hope for help.

My problem is, I can't find a 'script function-call' there just Ping an IP's and return for 'active/no active'

Can anyone here give me a hint please?

PS: I do not want a complete list mechanism, only a return for 'true', active and a 'false' for not active. I'm sure Torque has this script command?

Jan :-).
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#21
01/19/2011 (9:56 pm)
Hi Thomas again :-).

I have received, very fine and thank you.
But I can not test before I get hold of our 'Script man' because he can integrate your stuff and compile our Engine.
So I hope you have patience some days before I can come back with an report.

But from the beginning I thought Torque has a standard feature which could only ping a server in the style of 'goto a server' command:
“commandToClient(%client, 'GotoServer',%trigger.serverIp, %trigger.spawnPoint);”, but okay.

Jan :-).
#22
01/26/2011 (4:09 am)
Hi again Thomas.

It's works fine, so I say thanks and we are comming a bit further in the process.

Regards Jan :-).
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