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Interface in TGB

by Christopher Fortner · in Torque Game Builder · 01/03/2011 (9:00 am) · 4 replies

im using TGB, and am moving the camera to navigate around my world. now I have a problem creating the interface of my game, I cant seem to figure out how to attach the images and etc I want to use as my interface to the camera.

What id like to use are the sceneObjects I have, considering im using animated images and stuff like that to display the interface.

Any ideas how to achiev this?

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#1
01/03/2011 (8:30 pm)
It sounds like your trying to make a GUI using SceneObjects instead of the GUI system. Is that correct?
#2
01/04/2011 (9:48 am)
I was confused by this when I first fired up TGB...:)

Project->GUI Builder OR Hit F10
#3
01/05/2011 (11:27 pm)
I know you don't have the source code, but I did write up some instructions on how to modify the source code to use multiple layers of t2dSceneWindows (if you do ever upgrade):

www.torquepowered.com/community/forums/viewthread/109707
#4
01/09/2011 (6:53 pm)
Thanks, Im using the GUI now, works fine.