[SOLVED] TGB - After building Game nothing works.
by Sam.E · in General Discussion · 12/24/2010 (4:45 am) · 4 replies
Hey all I am working on a project and after I build it (without source just as a binary version) the game wont work.
Inside the TGB editor I can run the game and it works perfect but for some odd reason the game in the binary version none of my scripts are being read. I have them executing from one script file which is being read when I build a source version of my game. I don't wish to build a source version though. Any ideas?
Inside the TGB editor I can run the game and it works perfect but for some odd reason the game in the binary version none of my scripts are being read. I have them executing from one script file which is being read when I build a source version of my game. I don't wish to build a source version though. Any ideas?
About the author
#2
12/25/2010 (5:56 am)
Here is the thing, I didn't like the 1.7.5 version of TGB I have stayed with 1.7.4 the whole time.
#3
I done the same thing again with 1.7.5 binary and same results. It seems I can't build any games at all unless I include the source? Anyone know a good work around which will work with any TGB?
I think that TGB is bugged because both version are doing it. Unless it is my computer (I doubt it since I used to be able to build games before 1.7.5 was released).
12/30/2010 (3:54 am)
Okay, I have tried just using 1.7.4 binary to build and I get the same results. So I built it with the source with 1.7.4 and launched it and removed all .cs files and same results.I done the same thing again with 1.7.5 binary and same results. It seems I can't build any games at all unless I include the source? Anyone know a good work around which will work with any TGB?
I think that TGB is bugged because both version are doing it. Unless it is my computer (I doubt it since I used to be able to build games before 1.7.5 was released).
#4
01/01/2011 (1:16 am)
The problem is not TGB building the game, it is because I am using datablocks and even when TGB has built the game it will only read datablocks.cs not datablocks.cs.dso so I have to keep that script file there.
Torque Owner Timi
Two fixes for you.
Easy: Use 1.7.4 binary
Hard:
1. Build with source
2. Launch game
3. Remove all .cs files from the game
I've personally just gone for using the 1.7.4 binary because it's better on Mac anyway (universal + tiger support)