NPC help
by MARSHAL MARK · in Technical Issues · 12/23/2010 (2:49 am) · 4 replies
Just to start off i tried my hardest not to resort to this
i googled and searched forums for 3 days now and still no help
I set a path and now have a guy running in a circle
he has no wepon , no reactions from me.
and when he dies .. he doesent fall down ,
he stays in the possition he died in untill respawn
...usualy mid run lol
I have a ruff idea with editing the scripts.. but i still need dumb-ass help
I want to make my AI attack on sight , and or hunt me down
And im also interested in a script for friendly NPC's to runn under fire
Also want to know how i change the avatar for each AI i spawn
Help would be great. its hard to find
what i need cause its quite spercific to search
thanks =)
i googled and searched forums for 3 days now and still no help
I set a path and now have a guy running in a circle
he has no wepon , no reactions from me.
and when he dies .. he doesent fall down ,
he stays in the possition he died in untill respawn
...usualy mid run lol
I have a ruff idea with editing the scripts.. but i still need dumb-ass help
I want to make my AI attack on sight , and or hunt me down
And im also interested in a script for friendly NPC's to runn under fire
Also want to know how i change the avatar for each AI i spawn
Help would be great. its hard to find
what i need cause its quite spercific to search
thanks =)
#2
12/23/2010 (2:57 pm)
Search for AI in TDN ... that's support->documentation->TDN link. As Daniel said, just a matter of learning a lot of scripting! .
#3
Might be stupid but whats TND? website?
This is my progess so far...
I tryed kork killer in v.1 and v1.52
v1.0 - i got 8 spawns , they move around alot with no wepon and
ratha Glitchy movement. I tryed to change weapon in The .CS files but nothing has happend so far
(i think no wepon is the reason for total random movement from paths)
v1.52 Nothing changed when added Still just one Kork
with kork killer i think it would be good to see some variations of the
script people have come up with, if anyone has some for me to look at it would be great
I installed AIguard to 1.01 so far and it places NPC models. but cant get the action to work (the ones listed in the txt file)
I think im possibly placeing my variables in the wrong place.
Do i have to add these inside the .cs or am i looking inside the
world editor (object editor)?
Thanks for the help so far guys , this forum is great =)
12/23/2010 (6:57 pm)
Well lucky for me im willing to learn =)Might be stupid but whats TND? website?
This is my progess so far...
I tryed kork killer in v.1 and v1.52
v1.0 - i got 8 spawns , they move around alot with no wepon and
ratha Glitchy movement. I tryed to change weapon in The .CS files but nothing has happend so far
(i think no wepon is the reason for total random movement from paths)
v1.52 Nothing changed when added Still just one Kork
with kork killer i think it would be good to see some variations of the
script people have come up with, if anyone has some for me to look at it would be great
I installed AIguard to 1.01 so far and it places NPC models. but cant get the action to work (the ones listed in the txt file)
I think im possibly placeing my variables in the wrong place.
Do i have to add these inside the .cs or am i looking inside the
world editor (object editor)?
Thanks for the help so far guys , this forum is great =)
#4
12/24/2010 (9:03 pm)
Download Orctown. I use AIGuard in it. It should be simple to see how it was setup by looking thru the server/scripts.
Torque Owner Daniel Buckmaster
T3D Steering Committee