Game Development Community

Three Seconds in The Key!

by · in ThinkTanks · 08/20/2003 (10:51 pm) · 15 replies


#1
08/20/2003 (10:51 pm)
This post looks an awfull lot like.. this post..

www.garagegames.com/mg/forums/result.thread.php?qt=12238

Please just bump the old.. its not good etiquette but I have yet to see someone kicked off garagegames forums for it.. and it is cleaner than making a new post that no one will answer..

I will however give you my opinion.. (oh no)

Very bad idea. True campers steal maybe 3 out of 30 points from me.. not a bad average. Learn to beat them and move on.
I do not want to take damage each time I score because I run through the goal.. I take enough damage as it is!

As for cliff jumpers.. get used to it.. it happens and some people do it.. but most players I have seen start out trying to use it to their advantage quickly learn that the point or two they earn a game by lucky respawns do not make up for the 9-15 us others make legitimately.

You will always have griefers.. play around them.

Tank Dork
#2
08/20/2003 (11:13 pm)
I'll use this thread for my one and only beef then.

I DONT CARE IF YOU CAMP I'LL TRY & FIND A WAY IN

I DONT CARE IF YOU BM I'LL FIRE BACK

SITTING & WAITING *IN* THE DAMN GOAL IS CHEAP WUSS ASS GAME PLAY

IM NOT TALKIN DEMOS HERE EITHER

ITS FRUSTRATING WATCHING NEW PLAYERS NOT LEARNING SKILLZ BY PLAYING THIS WAY PERSISTANTLY

tank you very much
#3
08/20/2003 (11:21 pm)
Whats BM?

I was in a 10 player game other night the majority of which were brand new players in light tanks.. 3-4 of these players camped at the goal the whole game.. when will they learn that you score more by chasing and crazy driving than you ever will sitting.


Tank Dork
#4
08/20/2003 (11:37 pm)
Battlemoders TD or Bowelmoders maybe.

Ya you watch people like Clax who got out there and played and you see them get good fast.

Im not talkin about driv'n through it, hangin near or traffic jams.

Sittin IN the goal to me is like if a basketball player just pulled him self up and stuck his head in the rim.

Doing so before the ball even reaches half-court.


Az
#5
08/21/2003 (5:41 am)
K, define Battlemoders as they relate to scrum games...

#1 TANKSTER, I believe is a perfect example.. he will kill just to kill, with no strategic benefit.

When you play with me you will see alot of names with "was eliminated by Tank Dork" but I only kill when it will benefit me.. if it will.. you better cover your six!
I have learned the hard way.. if you kill for fun they will spawn across the map and get the scrum!

"when we close on the goal.. watch your back!"
Tank Dork
#6
08/21/2003 (6:47 am)
I feel that is an honor to be killed by the better players because that makes me feel like I am a threat to them. Meaning, they see me as an equal who may be an actual competitor. But, to be killed every 10 seconds even when I am nowhere near the scrum sucks my smoking @$$!

(DEMO) Poland is one of the worst campers I have yet to play with. He, I will KILL on sight, no matter what!

Personally, if I spawn in the Ring and could steal to score from there, I will forfeit the chance out of fair play.

@TD
Battlemoders as they relate to scrum games is a player who doesn't chase the scrum but just hunts other players down and kills them, snipes while camping or both, regardless of which team they're on too. The psychology of the Battlemoder/Camper stems from the frustration of lacking ability and in the case of DEMOs, SPEED, or the lack thereof. Scrum is not that fun for most DEMOs because they are new and so slow. I use to not play as a DEMO if full versions were present. I even thought it was fun for a very brief phase to just mess with the scrummers because there was no way to keep up. Not that there is any excuse for poor playing behavior. Bla bla bla....

#1 TANKSTER at least doesn't kill his teammates and tends to kill anyone who suggest competition.

MAX (a.k.a. Combat Rock)
#7
08/21/2003 (7:03 am)
@MAX.. You would have hated to play FoulPlay when he was a DEMO then.. he was the only DEMO I have ever seen wrack up 6+ points in the 6 minutes he was in game!
No one could camp steal like him!
I used to kid him because he would keep track of his points from when he got kicked and I would tell him they didn't count because he was a DEMO and lost them after 6 minutes... so he bought the game and kicked my @$$.

"[DEMO]FoulPlay has scored a point!"
Tank Dork
#8
08/21/2003 (9:46 am)
Quote:Im not talkin about driv'n through it, hangin near or traffic jams.

Good to hear. I prefer the heavy tank for reasons I've already given many times in these forums. I've been accused of camping for just being near the goal before, usually after getting the scrum and a goal because people can't believe a heavy could possibly get a goal. :)

I don't agree with many who seem to think scrum is only fun with a light tank. Granted I may not win games in a heavy or medium, but I don't win them in a light either, so I don't really care. If I make some legitimate goals, however, then I have a grat time. (Actually I have a great time if I don't make any goals, generally, too. :) )

Each tank has its own strategies. In a heavy, I can't chase down the scrum. I can, however, cut people off, snipe at those little lights, and etc. It's legitimate for the heavy, and the light player has to learn to combat it, just as I've learned how to counter some things lights do to me. I never sit in the goal - people who do are not being smart since they really cannot see the tanks coming to fire at them well... Plus they are a sitting target.

Like Chris said above, killing tanks after a goal or out of spite doesn't do much more than give them a chance to spawn closer to the scrum than you. Plus, it ties you up too, so you aren't on the chase for the scrum. Weakening someone as they pass by you in preparation for the battle at the goal, however, seems fair game to me. Plenty of lights soften up my heavy tank, and it doesn't bother me one bit. :)

Most Demo players are still learning the game, so I don't mind too much that they tend to battlemode in scrum. It's just the way things will be unless you make passworded servers or play on something other than Lush maps. It is a bit annoying that all Demos seem to think they have to take out the heavy tank (me, or The Architect, a couple others :) ) all the time. But, that's the breaks for being the biggest, slowest target on the map. :) And, I can generally hold my own against them, even if it slows down my scrum playing. They learn pretty quickly the heavy isn't as easy as it may looks to take on. :)

Well, I've rambled enough... Overall, I think the worse thing is the specific griefers (like a particular ass who targeted me in three scrum games the other day for some reason -- I still made 1-2 goals a game even with him killing me all the time :) ). People who are there specifically to make the game less fun for one or two specific people are pathetic. It's bound to happen, though, and ignoring them tends to make them wander on elsewhere....
#9
08/21/2003 (11:16 am)
I' ve always defined battlemoding in scrum as kills that have no relation to playing for the flag. Annoying to me because I prefer the faster games when everybody plays for the flag.

Its no big deal but if someone adopts it as there style of play, But I've never seen anyone win that way.

TD its funny huh when people kill you for no reason thus giving you better position with full health - happens all the time - Doh!






Az
#10
08/21/2003 (12:06 pm)
The guys get the bottom line on camping:

Scoreboard.

Campers rarely win, if ever.

If they start to score points, regulars will eventually police them. I speak for meself at least.

Fp was good in the med, but he never won till he started driving the can around.
#11
08/21/2003 (3:03 pm)
Maybe today ill come on as Demo (FoulPlay) for old time sakes!!!
YoU GUYS LOVED IT!!
FP
#12
08/22/2003 (12:34 am)
LMAO what was really funny FP was your unapologetic banter in those days.

I can remember giving up trying to annoy you after about 3 hours & actually sticking up fer yer demo ass to Tal.
#13
08/22/2003 (3:42 pm)
Yeah, I remember when FP was a DEMO. I'd give him so much shit about camping. I'd score past him most of the time too. Finally he bought the game, started to venture a little farther from the goal. Then he got good enough to beat me in my DEMO tank (and most everyone else!). Once in a while, I remind him of his camping days for old times sake.
#14
08/22/2003 (10:18 pm)
I remember when there would be games with 3 or 4 people calling themselves "Demo (FoulPlay)" and there would be 2 more guys in there as "foulplaykiller"

No wonder FP is the grizzled battle hardened tank pilot we all know today....

-- 56k
#15
08/22/2003 (10:26 pm)
We used to give FP the business. Sit in the goal and it's christmas tree time.



light em up.