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Player not colliding with TSStatic (PhysX)

by Aaron Heal · in Torque 3D Professional · 11/17/2010 (12:53 am) · 0 replies

Hi I have implemented PhysX in my game but the it wont collide with TSStatics in the game. If I put the models into the Demo it works fine once I set the collision to Visible mesh.


I think it may be a problem with the player because it falls with simulation paused it still reacts the same way as it did prior to me adding in PhysX.

I am using Torque 3D 2009 Pro 1.1 Beta 2.

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