Creating a simple Physx object
by TigerHeros · in Torque 3D Professional · 11/12/2010 (4:58 pm) · 2 replies
Hey guyss,
I am trying to create a simple Physx object. I am somewhat limited in my 3D tools, I have Blender and 3DSMax 9. I see that there are plug-ins for 3DSMax 2008/2009 but I did not find any for 3DSMax 9. I also could not find anything that can do anything similar for Blender.
I am only interested in making simple objects, like a box. I don't need it to be destructible. I just want a box I can move about and apply velocities to.
I would appreciate any help!
Thanks!
I am trying to create a simple Physx object. I am somewhat limited in my 3D tools, I have Blender and 3DSMax 9. I see that there are plug-ins for 3DSMax 2008/2009 but I did not find any for 3DSMax 9. I also could not find anything that can do anything similar for Blender.
I am only interested in making simple objects, like a box. I don't need it to be destructible. I just want a box I can move about and apply velocities to.
I would appreciate any help!
Thanks!
About the author
#2
1.1B3 requires hierarchies to be properly set and an associated datablock.
See Michael's link above.
It's actually very easy to make simple objects for 1.1B3 physics use.
look in "T3D install folder"/demos/physics/game..
11/12/2010 (10:17 pm)
1.0.1 required PhysX data1.1B3 requires hierarchies to be properly set and an associated datablock.
See Michael's link above.
It's actually very easy to make simple objects for 1.1B3 physics use.
look in "T3D install folder"/demos/physics/game..
Associate Michael Hall
Distracted...
PhysicsShapes, if setup correctly, do not necessarily rely on those plugins in order to be created/used. Refer to this thread for more information.