Swaping character model
by Jonas · in Torque 3D Professional · 10/26/2010 (1:30 pm) · 2 replies
Hi Community,
Yet another post from the green caped beard dude, but this is what happens
in mid development on the first game i guess.
As the title suggests we as a team are soon on the stage of putting in all of our own items / enemies / characters / weapons all though this post is just aimed at the character (Player DATA) as this is our first game we first of wanna make a quick swap of the character currently in the full template to our own model.
I have studied the character a bit in the engine model previewer and the related code of course so i have got the hang of how everything is working but if there is any additional tutorials on riging correctly and using .DSQ files it would be greatly appreciated.
In reality is there any short way to use all the current animation and just switch the model? i understand that might be a very silly question but i'll ask it anyways.
Yet another post from the green caped beard dude, but this is what happens
in mid development on the first game i guess.
As the title suggests we as a team are soon on the stage of putting in all of our own items / enemies / characters / weapons all though this post is just aimed at the character (Player DATA) as this is our first game we first of wanna make a quick swap of the character currently in the full template to our own model.
I have studied the character a bit in the engine model previewer and the related code of course so i have got the hang of how everything is working but if there is any additional tutorials on riging correctly and using .DSQ files it would be greatly appreciated.
In reality is there any short way to use all the current animation and just switch the model? i understand that might be a very silly question but i'll ask it anyways.
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