Lightning Beam Weapons
by Auto · in Technical Issues · 08/15/2003 (3:38 am) · 4 replies
Hey guys.
Is Torque already setup to support the lightning/beam weapons we all know and love from T2 (the elf and shocklance). I don't own the SDK of Torque, Im just doing some prelim work for my team. I did some searching on the site but with no success. This was such a big feature of T2 - I would be surprised if no one has tried to replicate it as of yet in Torque.
Thanks.
Is Torque already setup to support the lightning/beam weapons we all know and love from T2 (the elf and shocklance). I don't own the SDK of Torque, Im just doing some prelim work for my team. I did some searching on the site but with no success. This was such a big feature of T2 - I would be surprised if no one has tried to replicate it as of yet in Torque.
Thanks.
#2
I think I've looked at every single example code resource with no luck. The closest one I found was regarding laser beams, not elf/'bendy beams', whatever you like to call em. Has anyone else had any luck with this?
Thanks.
09/11/2003 (3:40 pm)
Im back again with the same question. :PI think I've looked at every single example code resource with no luck. The closest one I found was regarding laser beams, not elf/'bendy beams', whatever you like to call em. Has anyone else had any luck with this?
Thanks.
#3
09/12/2003 (12:54 pm)
As of right now I don't believe their is a resource for that. I know that Legends has their repair pack that bends around maybe you could ask one of the members of the team. Do a search on Legends and you should be able to find out who is involved with it.
#4
09/13/2003 (11:11 am)
Thanks Mike, I'll look into that.
Torque 3D Owner Marco Meier
Slickware Games