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using System.Xml.Serialization Does not work on Xbox Deployment?

by John Bura · in Torque X 2D · 10/11/2010 (2:03 pm) · 4 replies

I have tried to use the storage manager with Xbox 360. But for some reason it is not working. Is System.Xml.Serialization even usable on the Xbox? Has anybody encountered this?

#1
10/11/2010 (4:27 pm)
We just tested the storage manager out last week and it was working fine on the Xbox 360 and PC.

Joshery
#2
10/11/2010 (4:33 pm)
Interesting. It just doesn't work when I deploy to the Xbox. But it does work on the PC... :O
#3
10/11/2010 (4:34 pm)
Try removing the serialization tags. If you have extra tags, it probably won't deploy. Not sure which ones you have, but certain tags may not want to compile. Make sure you also have the correct references. Wish I could be more helpful, but don't know what you are running into. Try doing some research on google.
#4
10/12/2010 (2:21 pm)
Yep I forgot to add a reference. For anybody in the future who has this problem you have to ad the system.Xml to your xbox game :).